I'm not 100% sure what I should type here but I suppose it never hurts to just start writing. I started making this website because I saw someone in a server I'm in for a game jam have one with neocities and I thought it was literally the coolest thing ever. Granted my site isn't going to be nearly as cool I think the important part is that it's mine! That being said let's let this first blog post set the tone and format for the rest of them!
My name is Four30 as you may have gleamed from my home page. I like video games and I look forward to working on more in the future. I'll likely post dev logs here as well as news about any future games I'm working on so if for some reason I become your favorite developer here is where my process is likely to be. I've been programming (if you count scratch as programming) since the 2nd grade and it's always grabbed me as something so cool. Even this what I'm doing right now would've blown away lil me because of how many interesting things you can do with code and computers. Video games are a perfect example of everything I love about computing, the fact that a group of people can come together and use all of their different talents to contribute to the building of a virtual world amazes me to the nth degree.
I attempted to make my first every video game back in roughly 8th grade using Unity. Before then I mostly stuck with making ditsy lil
Scratch games so I could try to impress my classmates at the time. I was working with a group of my friends at the time and we were all very excited to begin work.
However like all new game developers we maaayyy have overshot the scope of what we wanted to make by just a little bit. The core concept was that it was a multiplayer wave shooter where you could collect resources to
create new weapons to fight hoards of zombies. The weapons would've also been modular meaning if you had something like a shot gun and a sniper you could 'merge' the two to get some kind of middle area between the two.
Of course inevitably we began to realize that the game was a tad bit beyond our abilities at the time and decided to instead make a mobile game. I can't remember exactly if we had high hopes for the game I do remember proudly showing the game off on my android phone to my family, friends, and teammates (I was on a hockey team at the time) like it was the coolest thing ever. Of course I understood that it really wasn't the game play itself was somewhere between the chrome dinosaur game and jet pack joyride with a couple game breaking glitches I'd abuse in my free time to get ridiculous high scores. Of course none of that mattered too much to me at the time. I had made a game! I was one step closer to my dreams of making video games for my job, a job where I would crunch ungodly amount of hours as if I was Boxer from animal farm, gritting my teeth and chanting "I must work harder"(don't ask me why the idea of crunch was so appealing to me at the time I couldn't tell you). This led me to continue my work when I could on my grandfather's slow-as-shit laptop, until eventually I could start working on a laptop of my very own. This is the part where I'd love to go on and on about all the different projects I built and how much I improved greatly with each but save for a biology assignment where I had made a short little game about being a virus fighting various cell organelles. I didn't really make any games until college, I spent most of high school getting drunk as fuck off my grandparent's alcohol and doing coding tutorials. When I got to college though I was already above what was expected of the students, this sounds like I'm some kind of genius but truthfully the community college I'm going to is fair to expect that a lot of people don't know what a unity is let alone how to use it. Besides I feel like now a days people are using Unreal instead anyway. I would too personally if I A) hadn't spend my formative years already learning Unity or B) was willing to download the Epic Games Store (it's not that bad but I got steam already)
Regardless I made some games for class and I'm pretty happy with the progress I've been making towards becoming a real game developer! I recently submitted a game to Chill Jam 14 so if ur reading this go show me some love! Thank you for reading my first ever blog post, here's to many more! or not I tend to be pretty off and on with these kinda things